Adventures in Machine Learning

Drawing the GFG Logo with Turtle Graphics in Python: A Beginner’s Guide

Drawing the GFG Logo with Turtle Graphics in Python

As a beginner in the world of programming, you may feel daunted by the idea of creating complex designs using code. However, with the help of Turtle Graphics in Python, you can build impressive graphics that are both fun and educational.

In this article, we will focus on how to draw the GFG logo with Turtle Graphics in Python.

Importing Necessary Modules

The first thing we need to do is import necessary modules in Python. To use Turtle Graphics, we will need to import the Turtle module.

This module will allow us to draw shapes and text on the screen. Here’s how to do it:

“`python

import turtle

“`

Defining Functions for Drawing Circles and Text

Next, we need to define two functions for drawing the circles and text that make up the GFG logo. Let’s start with the draw_circle() function:

“`python

def draw_circle(radius, color):

turtle.pendown()

turtle.color(color)

turtle.begin_fill()

turtle.circle(radius)

turtle.end_fill()

turtle.penup()

“`

In this function, we use the pendown() method to lower the pen to start drawing.

We then set the color of the pen to the specified color using the color() method. We use the begin_fill() method to indicate that we want to fill in the shape with the pen color.

We use the circle() method to draw a circle with the specified radius. Once the circle is complete, we use the end_fill() method to fill in the shape.

Finally, we use the penup() method to lift the pen and stop drawing. Next, let’s define the draw_text() function:

“`python

def draw_text(text, x, y, color):

turtle.color(color)

turtle.penup()

turtle.goto(x, y)

turtle.write(text, font=(“Arial”, 40, “italic”))

“`

In this function, we set the color of the pen to the specified color.

We use the penup() method to lift the pen and move it to the specified x and y coordinates using the goto() method. We use the write() method to write the specified text to the screen using the specified font.

Putting Everything Together with draw_logo()

Now that we have our two functions, we can put everything together to draw the GFG logo with the draw_logo() function:

“`python

def draw_logo():

turtle.speed(0)

turtle.penup()

turtle.goto(-150, 150)

draw_circle(150, “#32cd32”)

turtle.goto(0, 0)

draw_circle(100, “#ffffff”)

draw_text(“GFG”, -70, -85, “#32cd32”)

turtle.hideturtle()

“`

In this function, we set the speed of the turtle to 0, which means it will draw as quickly as possible. We use the penup() method to lift the pen and move it to the upper-left corner of the screen using the goto() method.

We then call the draw_circle() function to draw the green circle with a radius of 150. We use the goto() method again to move to the center of the screen and call draw_circle() again to draw the white circle with a radius of 100.

Finally, we call the draw_text() function to write “GFG” in green text below the circles and use the hideturtle() method to hide the turtle once the drawing is complete. Calling draw_logo() in main() and Using turtle.done() to Keep Drawing Window Open

To draw the logo, we need to call the draw_logo() function in main() and use turtle.done() to keep the drawing window open:

“`python

def main():

turtle.setup(500,500)

draw_logo()

turtle.done()

if __name__ == “__main__”:

main()

“`

In the main() function, we use the setup() method to set the size of the drawing window.

We then call the draw_logo() function to draw the GFG logo and use turtle.done() to keep the window open after the drawing is complete. We use the if __name__ == “__main__” statement to make sure main() is only called if this file is being run as the main program and not imported as a module.

Wrapping Up

Drawing the GFG logo with Turtle Graphics in Python is a great way to practice your coding skills and create fun, engaging graphics. With the help of the Turtle module, you can easily draw shapes and text on the screen.

By using functions to define the different parts of the logo, you can keep your code organized and easy to read. By putting everything together in the draw_logo() function, you can draw the logo with ease.

Just don’t forget to call draw_logo() in main() and use turtle.done() to keep the drawing window open!

In this article, we learned how to draw the GFG logo using Turtle Graphics in Python. We discussed the necessary modules and functions required for drawing the circles and text.

We then put everything together using the draw_logo() function and called it in main() to keep the drawing window open. The highlights were using Turtle Graphics to create impressive graphics that are both educational and fun, using functions to keep the code organized, and the importance of careful planning and step-by-step implementation.

By implementing what we learned in this article, readers also have the opportunity to experiment with creating their own logos or more complex graphics using Python.

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